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Thread: Acid bug (but different)
Post: RE: Acid bug (but different)
Kerlon has detailed the necessary changes in another post. Albeit, the only necessary change is changing msName from chemical_container_2 to empty_container (in this case at least). I would like to al... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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10 |
13,542 |
10-20-2010, 01:06 AM |
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Thread: Compiling a List of Problems
Post: RE: Compiling a List of Problems
Perhaps they originally had one lever but after doing the recording they changed it to two and forgot about the recordings. Might also be that Agrippa just doesn't know the details and just knew that ... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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82 |
118,258 |
10-15-2010, 12:10 AM |
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Thread: Laboratory glitch, help needed
Post: RE: Laboratory glitch, help needed
Read the sticky, specifically sections A:1.2 and X:.
(10-09-2010, 09:23 AM)Batman55 Wrote: My desktop computer meets all the recommended system specs. I'm using Windows 7, 32 bit, and I have an AT... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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10 |
12,795 |
10-10-2010, 03:00 PM |
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Thread: ATDD: Savegames Gallery
Post: RE: ATDD: Savegames Gallery
(09-29-2010, 08:10 PM)Kein Wrote: Yeah, I just opened one of them today and there was XML-like plain text structure which is awesum.
Indeed it is.
Quote:Oh, and any forum's attachments requires re... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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31 |
70,662 |
10-09-2010, 10:44 PM |
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Thread: Compiling a List of Problems
Post: RE: Compiling a List of Problems
Sorry about the late reply, been distracted by Minecraft among other things.
I don't know which version the problems were on. Helloween is apparently on the forums, so sending a PM might be worth a sh... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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82 |
118,258 |
10-09-2010, 10:37 PM |
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Thread: Compiling a List of Problems
Post: RE: Compiling a List of Problems
Monster physics doesn't handle barrels all that well, as Helloween demonstrates (3:20).
http://youtube.com/watch?v=LQp_Awgx6Pw
The "unbreakable door" is, apparently, also "unopenable" from the insi... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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82 |
118,258 |
09-29-2010, 07:43 PM |
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Thread: ATDD: Savegames Gallery
Post: RE: ATDD: Savegames Gallery
Nice... but why a third-party host?
(09-29-2010, 11:43 AM)Kein Wrote: I'm not quite sure if nix<->win versions are backward compatible, barely doubt they are.
Linux saves are compatible with ... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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31 |
70,662 |
09-29-2010, 07:10 PM |
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Thread: Acid bug (but different)
Post: RE: Acid bug (but different)
Damn, sorry about that. I noticed that previewing removed the attachments but I forgot to add it again anyway. :(
The attached archive is actually in 7z format, but the server won't allow it with the... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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10 |
13,542 |
09-26-2010, 01:37 PM |
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Thread: Acid bug (but different)
Post: RE: Acid bug (but different)
The modified saves I have attached works here, I managed to fill the container to create the explosive.
OT:
@jens
There's some problem with the XML generator when it saves the msImageFile field.
Quo... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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10 |
13,542 |
09-25-2010, 04:12 PM |
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Thread: Compiling a List of Problems
Post: RE: Compiling a List of Problems
(09-21-2010, 05:58 AM)Spiegelman Wrote: (09-20-2010, 06:08 PM)Kim Wrote: The first part of the prison: (south?)
You can fall through the hole under the bed without triggering a level load. I moved... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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82 |
118,258 |
09-23-2010, 04:40 PM |
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Thread: Compiling a List of Problems
Post: RE: Compiling a List of Problems
The first part of the prison: (south?)
You can fall through the hole under the bed without triggering a level load. I moved the bed during the flashback and after jumping over it I simply landed insid... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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82 |
118,258 |
09-20-2010, 06:08 PM |
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Thread: Compiling a List of Problems
Post: RE: Compiling a List of Problems
One splash animation from a lurker were rendered in mid-air for some reason in the first lever room.
Brooms, and other items I guess, can get stuck in the corners of cabinets with half of it on the i... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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82 |
118,258 |
09-20-2010, 03:02 AM |
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Thread: Compiling a List of Problems
Post: RE: Compiling a List of Problems
(09-14-2010, 11:38 PM)Vicious Wrote: (isn't there only 1 solution?)
I used all levers with 1+2+5 on both sides, so no.
You can hear a "click" when you move the lever to either position. Perhaps you... |
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Kim |
Technical Support - Amnesia: The Dark Descent
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82 |
118,258 |
09-15-2010, 01:17 AM |
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Thread: How does the Cistern work?
Post: RE: How does the Cistern work?
No one else had the fish (piranhas?) that seems to hurt you when you get close? |
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Kim |
Hints, help and spoilers
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18 |
18,756 |
09-15-2010, 12:30 AM |
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Thread: Closed doors in North-Prison
Post: RE: Closed doors in North-Prison
Isn't that the part of the prison you run around in after going down the hole. |
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Kim |
Hints, help and spoilers
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4 |
5,044 |
09-15-2010, 12:23 AM |
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Thread: Feedback wanted: Some questions on Ending (spoilerish)
Post: RE: Feedback wanted: Some questions on Ending (spo...
(09-10-2010, 07:47 PM)Thomas Wrote: 1) When entering the Orb Room (where Alexander is), what where your feelings toward Daniel (ie yourself), Alexander and Agrippa.
Daniel
I think the best, short, w... |
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Kim |
Hints, help and spoilers
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111 |
123,965 |
09-14-2010, 10:58 PM |