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[Amnesia] Screenshot criticism thread
Gilligan's Hell Offline
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RE: [Amnesia] Screenshot criticism thread

Decided to spruce up an old map I made in 2014
My apologies for any compression artifacts and the darkness.
I tried to get the mood just right.
[Image: Screen_Screenshot_000.jpg]

The International Narcotics Traffic
04-24-2016, 07:53 PM
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MatiCekuriel Offline
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RE: [Amnesia] Screenshot criticism thread

This is not a screenshot but an old video, I've remade this Full Conversion twice but it was too hard to install and have it to work properly for the player, so I gave up... Undecided Until now ! For the third time and after 3 years on this FC, I'm decided to finish it ! Big Grin
Spoiler below!



04-25-2016, 07:41 PM
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Daemian Offline
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RE: [Amnesia] Screenshot criticism thread

(04-25-2016, 07:41 PM)MatiCekuriel Wrote: but it was too hard to install and have it to work properly for the player, so I gave up
What was hard to install? Let us help you set it up, a FC should be unzip and run the batch. What else you need the player to do?

04-25-2016, 08:42 PM
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MatiCekuriel Offline
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RE: [Amnesia] Screenshot criticism thread

The objects from AMFP just bug everytime, and the FC's folders had to be merged with the original files, but now I fixed it so it should work now ^^
04-26-2016, 04:20 PM
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Artsy Offline
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RE: [Amnesia] Screenshot criticism thread

turns out i'm not dead yet

[Image: R6FTxwu.jpg]
03-05-2017, 09:46 PM
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FlawlessHappiness Offline
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RE: [Amnesia] Screenshot criticism thread

Ayy, that's pretty neat.

You can maybe play a little with some mixed colors. Right now the picture is very red/yellow.
I'm not sure how much you've created, but an idea could be to open the door a bit, and have blue light coming from in there.

Mixing blue and yellow/red often works pretty well. Blue light often comes from outside. Windows or holes.

Trying is the first step to success.
03-05-2017, 10:30 PM
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TheTrueTashi Offline
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RE: [Amnesia] Screenshot criticism thread

Hey everyone, just wanted to contribute to this amazing thread:

[Image: dwur2b.png]

I know, the skybox is really shitty, but I hope to get some help on how to get the maximum out of this setting. It's a lot more darker ingame, so I increased the brightness for you to see. Big Grin
03-18-2017, 12:03 PM
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Mudbill Offline
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RE: [Amnesia] Screenshot criticism thread

That looks really good. Nice job!

The skybox issue can be fixed by replacing the devIL.dll file in the game directory with an older one (unless it's the skybox itself that is the issue). I think the latest devIL prints the skyboxes wrong still.

Check here: https://wiki.frictionalgames.com/hpl2/tu...tutorial_7

(This post was last modified: 03-18-2017, 02:43 PM by Mudbill.)
03-18-2017, 02:40 PM
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Slanderous Offline
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RE: [Amnesia] Screenshot criticism thread

(03-18-2017, 12:03 PM)TheTrueTashi Wrote: Hey everyone, just wanted to contribute to this amazing thread:

[Image: dwur2b.png]

I know, the skybox is really shitty, but I hope to get some help on how to get the maximum out of this setting. It's a lot more darker ingame, so I increased the brightness for you to see. Big Grin

HOLY GUACAMOLE
03-18-2017, 04:10 PM
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TheTrueTashi Offline
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RE: [Amnesia] Screenshot criticism thread

(03-18-2017, 02:40 PM)Mudbill Wrote: That looks really good. Nice job!

The skybox issue can be fixed by replacing the devIL.dll file in the game directory with an older one (unless it's the skybox itself that is the issue). I think the latest devIL prints the skyboxes wrong still.

Check here: https://wiki.frictionalgames.com/hpl2/tu...tutorial_7
Thank you very much for the kind words, I really appreciate this. Big Grin The skybox itself seems to be the issue as it wont load properly, but I'm going to replace it soon.
03-18-2017, 10:23 PM
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