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Amnesia: A Machine For Pigs Discussion Topic Part 1
Mehis Offline
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RE: Amnesia: A Machine For Pigs Discussion

For those who can't see or doesn't have maximum brightness. (GIFs)

Spoiler below!
[Image: aamfp01.gif]

Spoiler below!
PARTY HARD!!
[Image: aamfp02.gif]


Spoiler below!
[Image: aamfp03.gif]

I'm pretty sure those are piggy legs. (No, it's not PewDiePie reference...)
(This post was last modified: 11-10-2012, 07:42 PM by Mehis.)
11-10-2012, 07:30 PM
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GrAVit Offline
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RE: Amnesia: A Machine For Pigs Discussion

Look at the shadow on the top, in the third gif.

11-10-2012, 07:33 PM
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GoldenFalcon101 Offline
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RE: Amnesia: A Machine For Pigs Discussion

The pig was under strict conditions on his contract not to show his face just yet, so he sneaked into the shot with a box on his head. Only possible explanation.
11-10-2012, 08:34 PM
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Paddy™ Offline
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RE: Amnesia: A Machine For Pigs Discussion

I still reckon it's a rail on which a hooked pig/human is moving along and out of the room.
11-10-2012, 09:07 PM
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Jack O'Lantern Offline
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RE: Amnesia: A Machine For Pigs Discussion

I'm definitely seeing the square head.
And while I LOVE the idea of a box-headed monster, and I would LOVE to see one in AMFP, I dearly hope that 'boxhead' isn't the only monster.
11-10-2012, 10:05 PM
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Oink Offline
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RE: Amnesia A Machine for Pigs sound design

On closely listening to the sound in the newest teaser, I couldn't help but think that the two characters at the end sounded as if they were recorded in different rooms.

Is that due to a sound processing 'error', a result of the hurried production of the teaser, or simply because the clips are from two totally separate parts of the game that just happened to fit together well?
11-11-2012, 10:57 AM
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Kein Offline
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RE: Amnesia A Machine for Pigs sound design

(11-09-2012, 10:05 PM)samueljustice00 Wrote: 3D sound positioning essentially means placing a sound in a 3D rendered environment (laymans terms - a sound in a game). Although I've finished my work on Pigs and now work for the audio team at EA DICE, but I keep up with development on Pigs as much as possible and it's looking/sounding absolutely fantastic!


(whatcha working on if not s secret)

"Avoid Capture"
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11-11-2012, 06:19 PM
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Kein Offline
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RE: Amnesia: A Machine For Pigs Discussion

Mehis
Now I see it. Looks like a placeholder/dummy to me, not actual monster.

"Avoid Capture"
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11-11-2012, 06:21 PM
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Lucas Offline
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RE: Amnesia: A Machine For Pigs Discussion

Wait and find out
11-11-2012, 06:53 PM
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Damascus Rose Offline
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RE: Amnesia: A Machine For Pigs Discussion

(11-11-2012, 06:21 PM)Kein Wrote: Mehis
Now I see it. Looks like a placeholder/dummy to me, not actual monster.
Looks like grunt with a box on his head

[Image: damascusrose2.png]
11-11-2012, 07:12 PM
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