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Make a door go to example2.map
addemod Offline
Junior Member

Posts: 5
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Joined: Apr 2013
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#1
Make a door go to example2.map

As the title says.
How would I do so a door (not "openable") leads to another .map file?

I got my door and the door name.
I got my second map file with a player start.
Now what?
04-03-2013, 11:03 PM
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Tiger Away
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Posts: 1,874
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Joined: Nov 2012
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#2
RE: Make a door go to example2.map

in level editor go to Entities>Door and choose any leveldoor. Place and click on the door. Go into its entity tab and find the place where it says "MapFile" and place the exact name of the map you want it to lead to in there.
04-03-2013, 11:33 PM
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NaxEla Offline
Senior Member

Posts: 415
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Joined: Dec 2012
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#3
RE: Make a door go to example2.map

Don't forget to write the Player Start Area, too

In Ruins [WIP]
04-04-2013, 12:12 AM
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