Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Poll: Would you rather have
You do not have permission to vote in this poll.
Well made maps and areas
63.64%
7 63.64%
Well made story and writing
36.36%
4 36.36%
Total 11 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Would you rather have
MrWhitticus Offline
Senior Member

Posts: 271
Threads: 9
Joined: Jun 2014
Reputation: 14
#1
Would you rather have

Planning on starting a CS and wondering what I should work on first to make sure it gets lots of effort put into it

*Careless Whisper saxophone solo*
(This post was last modified: 08-01-2014, 03:56 AM by MrWhitticus.)
08-01-2014, 03:55 AM
Website Find Reply
Radical Batz Offline
Posting Freak

Posts: 953
Threads: 145
Joined: Dec 2013
Reputation: 25
#2
RE: Would you rather have

Can't there be both?

08-01-2014, 05:38 AM
Find Reply
Daktoa Offline
Member

Posts: 98
Threads: 10
Joined: Jul 2014
Reputation: 1
#3
RE: Would you rather have

The whole structure of Amnesia is built in it's immersion and atmosphere. People mostly play the game to get scared, and then stick around for the story.
You could have a fantastic storyline, but if you pair it with bland and unrealistic environments with cheap scares then it'll seem forced and uninteresting.
08-01-2014, 05:53 AM
Find Reply
MrWhitticus Offline
Senior Member

Posts: 271
Threads: 9
Joined: Jun 2014
Reputation: 14
#4
RE: Would you rather have

(08-01-2014, 05:38 AM)Badcat5550 Wrote: Can't there be both?

I'm planning on giving it both but knowing me whatever I work on first is going to get the most attention so I'm wondering which of the two I should focus most of my time on

*Careless Whisper saxophone solo*
08-01-2014, 06:55 AM
Website Find Reply
Radical Batz Offline
Posting Freak

Posts: 953
Threads: 145
Joined: Dec 2013
Reputation: 25
#5
RE: Would you rather have

(08-01-2014, 06:55 AM)MrWhitticus Wrote:
(08-01-2014, 05:38 AM)Badcat5550 Wrote: Can't there be both?

I'm planning on giving it both but knowing me whatever I work on first is going to get the most attention so I'm wondering which of the two I should focus most of my time on

I think you should start at maps and scripts first, the story always comes at last. Cause to think of a really new creative story requires hard thinking and creativity so you can save that for later. I always start by mapping then scripting and then the story.

08-01-2014, 07:05 AM
Find Reply
MrWhitticus Offline
Senior Member

Posts: 271
Threads: 9
Joined: Jun 2014
Reputation: 14
#6
RE: Would you rather have

(08-01-2014, 07:05 AM)Badcat5550 Wrote: I think you should start at maps and scripts first, the story always comes at last. Cause to think of a really new creative story requires hard thinking and creativity so you can save that for later. I always start by mapping then scripting and then the story.

Thanks. I have a basic idea for the story and I think I'm going to base the maps on that

*Careless Whisper saxophone solo*
08-01-2014, 07:11 AM
Website Find Reply
Romulator Offline
Not Tech Support ;-)

Posts: 3,576
Threads: 61
Joined: Jan 2013
Reputation: 193
#7
RE: Would you rather have

(08-01-2014, 07:05 AM)Badcat5550 Wrote:
(08-01-2014, 06:55 AM)MrWhitticus Wrote:
(08-01-2014, 05:38 AM)Badcat5550 Wrote: Can't there be both?

I'm planning on giving it both but knowing me whatever I work on first is going to get the most attention so I'm wondering which of the two I should focus most of my time on

I think you should start at maps and scripts first, the story always comes at last. Cause to think of a really new creative story requires hard thinking and creativity so you can save that for later. I always start by mapping then scripting and then the story.

........what?
How can you map for something that you don't understand yet?

Overall story would come first.
It's the things that make the story a story that come later, such as voice acting, sound effects, music, etc.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
08-01-2014, 07:16 AM
Find Reply
MrBehemoth Offline
Senior Member

Posts: 409
Threads: 19
Joined: Feb 2014
Reputation: 40
#8
RE: Would you rather have

I voted story, but I ought to explain why.

There's a huge difference between writing and narrative. Narrative is the story you tell and how you tell it. You tell narrative through all aspects of the game/mod/CS: art, environments, sound (including music), events, puzzles, mechanics, UI, not just through the writing and voice over. Since we're talking about mods, you've got limited control of the mechanics and UI, so first and foremost your story should fit these. Then begin to tell the story by what the player sees, feels and experiences.

Don't separate it out. Thomas Grip wrote a really good article on this: http://frictionalgames.blogspot.se/2014/...roach.html

08-01-2014, 07:26 AM
Find Reply
MrWhitticus Offline
Senior Member

Posts: 271
Threads: 9
Joined: Jun 2014
Reputation: 14
#9
RE: Would you rather have

The difficulty with all this being that it's going to be sort of a mod about the afterlife, so the maps and scripting and stuff aren't going to be "typical" amnesia mod level

*Careless Whisper saxophone solo*
08-01-2014, 07:54 AM
Website Find Reply
PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation: 119
#10
RE: Would you rather have

Story is ALWAYS FIRST.

"Veni, vidi, vici."
"I came, I saw, I conquered."
08-01-2014, 10:56 AM
Find Reply




Users browsing this thread: 1 Guest(s)