Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AddPropImpulse no effect??
XxItachi09xX Offline
Junior Member

Posts: 16
Threads: 7
Joined: Feb 2011
Reputation: 0
#1
AddPropImpulse no effect??

The script doesn't have effects. my script

void OpenDoorScare(string &in asParent, string &in asChild, int alState)
{
AddPropImpulse("mansion_1", 0, 0, -7.0f, "world");
}

When i trigger the area the door won't open. Did i put something wrong?
03-16-2011, 09:42 AM
Find
Tottel Offline
Senior Member

Posts: 307
Threads: 9
Joined: Nov 2010
Reputation: 0
#2
RE: AddPropImpulse no effect??

Could you at least *try* to use the search function?
03-16-2011, 10:54 AM
Find
Raymond Offline
Member

Posts: 126
Threads: 24
Joined: Feb 2011
Reputation: 0
#3
RE: AddPropImpulse no effect??

(03-16-2011, 09:42 AM)XxItachi09xX Wrote: The script doesn't have effects. my script

void OpenDoorScare(string &in asParent, string &in asChild, int alState)
{
AddPropImpulse("mansion_1", 0, 0, -7.0f, "world");
}

When i trigger the area the door won't open. Did i put something wrong?

The door won't open but the object got blow yes? I got the same problem as well. Now i am fixing it. Good luck fixing too Smile.

One World To Another [DEMO] coming soon.
03-16-2011, 11:03 AM
Find
Tanshaydar Offline
From Beyond

Posts: 3,085
Threads: 17
Joined: Mar 2009
Reputation: 67
#4
RE: AddPropImpulse no effect??

-7 is not enough by itself. Make it -100 and see.

03-16-2011, 11:08 AM
Website Find
Raymond Offline
Member

Posts: 126
Threads: 24
Joined: Feb 2011
Reputation: 0
#5
RE: AddPropImpulse no effect??

(03-16-2011, 11:08 AM)Tanshaydar Wrote: -7 is not enough by itself. Make it -100 and see.

Nice one Big Grin! It just bam the door Big Grin.

One World To Another [DEMO] coming soon.
03-16-2011, 11:17 AM
Find




Users browsing this thread: 1 Guest(s)