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Work in progress Teamnesia: A community-wide effort
Selyp Offline
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#11
RE: Teamnesia: The Marathon

Potential Names for hub map:

Nexus
Gateway
Chapel
Temple
Axis
Great Hall
Causeway
Holdfast
Fortress


Atlantia - An Amnesia: The Dark Descent Full Conversion Mod
08-19-2011, 07:13 AM
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Kman Offline
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#12
RE: Teamnesia: The Marathon

Or you could have each hub be a different theme, like one for sneaking one for puzzles etc.

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08-19-2011, 09:02 AM
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Cryaotic Offline
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#13
RE: Teamnesia: The Marathon

So looking forward to this guys, good luck!

08-19-2011, 09:18 AM
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palistov Offline
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#14
RE: Teamnesia: The Marathon

Cry approves! Pushing the deadline forward! GOGO! :3

08-19-2011, 10:04 AM
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palistov Offline
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#15
RE: Teamnesia: The Marathon

Shameful bump to encourage the exodus of this thread from CS&M to Showcase!

08-20-2011, 06:56 AM
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Selyp Offline
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#16
RE: Teamnesia: The Marathon

(08-19-2011, 09:02 AM)kman Wrote: Or you could have each hub be a different theme, like one for sneaking one for puzzles etc.

^ This ^

Atlantia - An Amnesia: The Dark Descent Full Conversion Mod
08-20-2011, 07:22 AM
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Kman Offline
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#17
RE: Teamnesia: The Marathon

(08-20-2011, 07:22 AM)Selyp Wrote:
(08-19-2011, 09:02 AM)kman Wrote: Or you could have each hub be a different theme, like one for sneaking one for puzzles etc.

^ This ^

W00T!

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08-20-2011, 09:22 AM
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darkside Offline
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#18
RE: Teamnesia: The Marathon

This sounds really interesting! Maybe you could put my custom story too. (if it's ever gonna be ready:/)

BTW: Can I haz cookies?

Snowy background, anyone?
Now, where was that grunt with the santa hat ....
08-20-2011, 05:58 PM
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Kyle Offline
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#19
RE: Teamnesia: The Marathon

(08-20-2011, 05:58 PM)darkside Wrote: This sounds really interesting! Maybe you could put my custom story too. (if it's ever gonna be ready:/)

BTW: Can I haz cookies?

Sorry to tell you off like this, but I don't think we're looking for scrambled together custom stories, and if you read about what the requirements where, you basically would break a few of them. First off, no key spam, second, no monster spam, and third, only one map per mini-story.

I don't think the somewhat "demo" that you released for your custom story was worth showing everyone if it was hardly anything. Both maps you made used old scares that I didn't even have any sort of reaction to them.

What I recommend is that you go back and practice more on your building and scripting, but please don't go on here and think that it should be on some wall of fame if I must say that for this awesome Teamnesia idea. What I do say nicely is that you did a good attempt at making a first custom story. Tongue

08-20-2011, 07:40 PM
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palistov Offline
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#20
RE: Teamnesia: The Marathon

Darkside it would be great for you to contribute, but as Kyle mentioned, we want each map to be a unique experience. All of the weathered veterans of this community have seen lots of keys and monsters. Try and take an idea you REALLY like and use it somehow in Amnesia.

Some themes/ideas I haven't heard are going to be used so far:

Futuristic
Upside-down world
Mini-Daniel
Time race
Killing monsters
Outdoors

Those are just to name a few. There are plenty of other cool things you can do with Amnesia. Expand your scripting and level-building knowledge base and try and work some neat stuff into your map Smile

08-20-2011, 07:58 PM
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