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Orb pieces together
Sauron The King Offline
Junior Member

Posts: 42
Threads: 10
Joined: Oct 2011
Reputation: 0
#3
RE: Orb pieces together

Quote:Try making a script area around the pedestal or bowl of the pedestal and use that instead of interacting with the pedestal itself.
Tried that, but still won't work. I used this script for testing your idea:

void OnStart()
{
AddUseItemCallback("", "orbpiece_scarlet_1", "Orb_Use_Area", "First_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_emerald_1", "Orb_Use_Area", "First_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_turquoise_1", "Orb_Use_Area", "First_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_crimson_1", "Orb_Use_Area", "First_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_indigo_1", "Orb_Use_Area", "First_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_obsidian_1", "Orb_Use_Area", "First_Orb_Piece", true);
}

void First_Orb_Piece(string &in asItem, string &in asEntity)
{
PlaySoundAtEntity("22_orb_forge.snt", "22_orb_forge.snt", "Player", 0, false);
SetEntityActive("orb_1_of_7", true);
AddUseItemCallback("", "orbpiece_scarlet_1", "Orb_Use_Area", "Second_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_emerald_1", "Orb_Use_Area", "Second_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_turquoise_1", "Orb_Use_Area", "Second_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_crimson_1", "Orb_Use_Area", "Second_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_indigo_1", "Orb_Use_Area", "Second_Orb_Piece", true);
AddUseItemCallback("", "orbpiece_obsidian_1", "Orb_Use_Area ", "Second_Orb_Piece", true);
}

I am still not able to use the pedestal, or in this case, the area around it.
(This post was last modified: 12-30-2011, 11:47 AM by Sauron The King.)
12-30-2011, 11:47 AM
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Messages In This Thread
Orb pieces together - by Sauron The King - 12-30-2011, 02:36 AM
RE: Orb pieces together - by Statyk - 12-30-2011, 03:17 AM
RE: Orb pieces together - by Sauron The King - 12-30-2011, 11:47 AM
RE: Orb pieces together - by Sauron The King - 12-31-2011, 11:06 AM



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