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Script Help Forcing the player to walk
Statyk Offline
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Posts: 4,390
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#5
RE: Forcing the player to walk

(01-08-2012, 08:44 PM)Dobbydoo Wrote: I misread, I thought it said once 60 times per minute, sorry about that. But is there a difference when you have three timers instead of only two? The ones I have in the custom story I'm working on works perfectly with only two. At least I think they do :S
The function "TimerName" can't have a function that calls it again. It has to call another function that goes back. I don't know why, but it only seems to work this way for me =\
01-08-2012, 10:19 PM
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Messages In This Thread
Forcing the player to walk - by Measuring - 01-08-2012, 10:02 AM
RE: Forcing the player to walk - by Dobbydoo - 01-08-2012, 10:13 AM
RE: Forcing the player to walk - by Statyk - 01-08-2012, 06:17 PM
RE: Forcing the player to walk - by Dobbydoo - 01-08-2012, 08:44 PM
RE: Forcing the player to walk - by Statyk - 01-08-2012, 10:19 PM
RE: Forcing the player to walk - by 4WalledKid - 10-16-2012, 04:02 PM
RE: Forcing the player to walk - by Apjjm - 10-16-2012, 04:44 PM



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