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Custom Sound...
rallelol Offline
Member

Posts: 53
Threads: 11
Joined: Dec 2011
Reputation: 1
#7
RE: Custom Sound...

(01-10-2012, 08:47 PM)Elven Wrote: Hmm, if it is fresh map, etc, then something like this:

PHP Code: (Select All)
void OnStart(){    AddEntityCollideCallback("Player""ScriptArea""SoundEffect"true0);}
void SoundEffect (string &in asParentstring &in asChildint alState) {PlaySoundAtEntity("SoundName""MySoundFileName""PlayItHere"0false);} 
I'm Sorry, that didn't work either... I Have absolutely no idea why it's not. Isn't there a video out there that explains it?

01-10-2012, 08:55 PM
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Messages In This Thread
Custom Sound... - by rallelol - 01-10-2012, 08:00 PM
RE: Custom Sound... - by Elven - 01-10-2012, 08:19 PM
RE: Custom Sound... - by rallelol - 01-10-2012, 08:32 PM
RE: Custom Sound... - by Elven - 01-10-2012, 08:38 PM
RE: Custom Sound... - by rallelol - 01-10-2012, 08:41 PM
RE: Custom Sound... - by Elven - 01-10-2012, 08:47 PM
RE: Custom Sound... - by rallelol - 01-10-2012, 08:55 PM
RE: Custom Sound... - by Elven - 01-10-2012, 09:00 PM
RE: Custom Sound... - by rallelol - 01-10-2012, 09:02 PM
RE: Custom Sound... - by Elven - 01-10-2012, 09:18 PM
RE: Custom Sound... - by rallelol - 01-10-2012, 09:42 PM
RE: Custom Sound... - by Statyk - 01-10-2012, 09:52 PM
RE: Custom Sound... - by Elven - 01-10-2012, 09:56 PM
RE: Custom Sound... - by rallelol - 01-10-2012, 09:58 PM
RE: Custom Sound... - by Elven - 01-10-2012, 10:01 PM



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