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Make player look at entity?
SilentStriker Offline
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Posts: 950
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#5
RE: Make player look at entity?

(02-01-2012, 09:29 PM)FinBanana Wrote: I think the AddTimer line needs a ';'
Example below:
void Win(string &in asEntity)
{
StartPlayerLookAt("Master", 3, 5, "");
AddTimer("", 1, "Message_func");
}




I'm not 100 % sure if this works, but I'd give it a try.
It should have a ; I forgot it when making the code for him xD



02-01-2012, 09:33 PM
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Messages In This Thread
Make player look at entity? - by Datguy5 - 02-01-2012, 07:53 PM
RE: Make player look at entity? - by Datguy5 - 02-01-2012, 08:10 PM
RE: Make player look at entity? - by FinBanana - 02-01-2012, 09:29 PM
RE: Make player look at entity? - by SilentStriker - 02-01-2012, 09:33 PM
RE: Make player look at entity? - by Datguy5 - 02-02-2012, 03:01 PM
RE: Make player look at entity? - by Datguy5 - 02-02-2012, 05:51 PM
RE: Make player look at entity? - by Datguy5 - 02-03-2012, 06:01 PM
RE: Make player look at entity? - by Inurias - 02-03-2012, 06:12 PM
RE: Make player look at entity? - by Datguy5 - 02-03-2012, 06:59 PM
RE: Make player look at entity? - by Inurias - 02-03-2012, 07:05 PM
RE: Make player look at entity? - by Datguy5 - 02-03-2012, 07:16 PM
RE: Make player look at entity? - by Inurias - 02-03-2012, 07:30 PM
RE: Make player look at entity? - by Datguy5 - 02-03-2012, 07:50 PM
RE: Make player look at entity? - by Inurias - 02-03-2012, 08:16 PM
RE: Make player look at entity? - by Datguy5 - 02-03-2012, 10:08 PM



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