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Suggestion: New "Monster Event" Ideas?
Mehis Offline
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#16
RE: Suggestion: New "Monster Event" Ideas?

You cannot really fix the music. Creating a dynamic music system would be pain in the ass.
Only thing what I dislike though and would be easy to fix, is that every time when monster disappears the search music should go on until next map is loaded or when there's another sequence.

Imagine you just got away from a monster and you still hear that creepy brute search music. It would still give the pressure of the enemy being close to you and that you need to take every single step carefully instead of just running around trying to search for another puzzle.
(This post was last modified: 03-21-2012, 02:29 PM by Mehis.)
03-21-2012, 02:28 PM
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RE: Suggestion: New "Monster Event" Ideas? - by Mehis - 03-21-2012, 02:28 PM



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