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Patrol Nodes don't work on spawned enemy
RedMser Offline
Junior Member

Posts: 40
Threads: 12
Joined: Mar 2012
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#6
RE: Patrol Nodes don't work on spawned enemy

I can't make it like that because I am making a survival map, so I need infinite enemies (it's randomly generating in later rounds). I removed the map cache and checked all names. What I could try is adding a timer to the patrol node adding... Ok it didn't work. Also, if he sees me, he can move, so he isn't stuck in the floor. Any other ideas, I really need this. Huh

EDIT: Ok just after post I see you posted something, ok. Then I will just add a shitload of inactive monsters. Still thanks.
(This post was last modified: 04-10-2012, 09:01 PM by RedMser.)
04-10-2012, 09:01 PM
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RE: Patrol Nodes don't work on spawned enemy - by RedMser - 04-10-2012, 09:01 PM



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