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ConnectEntities
Adny Offline
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Posts: 1,766
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Joined: Mar 2012
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#2
RE: ConnectEntities

The ConnectEntities function is used to make two entities (usually gameplay types) function together, like a lever opening a door. Your request, I think is impossible; normally you could attach entities (or in your case, lights) to one another in the model editor, but the player isn't a model. The player is more of an invisible object that occupies the exact dimensions of a normal human; it is used so there will be realistic collision in the environment.

Hope that helped.

I rate it 3 memes.
08-15-2012, 04:15 PM
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Messages In This Thread
ConnectEntities - by Solipsist - 08-15-2012, 01:58 PM
RE: ConnectEntities - by Adny - 08-15-2012, 04:15 PM
RE: ConnectEntities - by Solipsist - 08-15-2012, 06:14 PM



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