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Custom Monsters Thread
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
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#6
RE: Custom Monsters Thread

The Penumbra worm would not be too hard to implement. The only problem with him is that he needs environment-specific animations. He can't simply be turned into an enemy or else he will look terrible navigating through corridors and rooms. It's up to the creator to animate him according to their levels and not only is there a small percentage of 3D modellers and animators in this forums, but those of them who DO have the ability and knowledge to do so, have a story where he does not fit.
09-03-2012, 02:38 PM
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Messages In This Thread
Custom Monsters Thread - by The Rock Worm - 09-02-2012, 11:12 PM
RE: Custom Monsters Thread - by Melvin - 09-03-2012, 12:33 AM
RE: Custom Monsters Thread - by The Rock Worm - 09-03-2012, 12:40 AM
RE: Custom Monsters Thread - by The chaser - 09-03-2012, 09:39 AM
RE: Custom Monsters Thread - by The Rock Worm - 09-03-2012, 02:20 PM
RE: Custom Monsters Thread - by The chaser - 09-03-2012, 02:52 PM
RE: Custom Monsters Thread - by Statyk - 09-03-2012, 02:38 PM
RE: Custom Monsters Thread - by The Rock Worm - 09-03-2012, 02:49 PM
RE: Custom Monsters Thread - by Statyk - 09-03-2012, 03:09 PM
RE: Custom Monsters Thread - by The Rock Worm - 09-03-2012, 04:32 PM
RE: Custom Monsters Thread - by Acies - 09-03-2012, 04:17 PM



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