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Screenshots of a Custom Story I'm Making
Adny Offline
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#5
RE: [Work in Progress] An Unwelcome Guest

(09-10-2012, 01:03 AM)Zaffre Wrote: Could you please go more into detail? I'm not sure which rooms need more things to occupy the empty space. Oh, and I took corner screenshots, so some things didn't show up. For instance, in the bedroom, there's a desk behind me which you can't see.

Furniture, ornaments, area rugs (found under static_objects\ornaments), decals (mostly dirt_floor1-3), Particle systems such as fog (use with caution, check out how they used it in Justine) and light dust, various lamps and support structures* such as support beams that run along the walls or ceiling. Windows should almost always have curtains, and should always have billboards (again, use with caution, these are extremely easy to mess up if you don't know what you're doing).

* = Only use if your room is more than 4 units tall (1 wall); if it's 1 wall + concave ceiling peice or higher, you should be using a support structure.


A few of my rules when it comes to detailing:

-Try to create a scene in a broken/run down environment, as though something happened in a specific spot.

-Break symmetry: If a room is somewhat symmetrical (in terms of the items you place inside it, not necessarily shape), having one side normal and another side messed up can contribute to my previous point of creating a scene. I.E. You have 2 tables, one on each side of the room; one table is upright and has various books on it, the other is flipped over and has books on the floor around it.

- Try to use something from most entity folders in a room; there is bound to be something in most folders that can fit into it, no matter what base/theme you're promoting in that area

-Think about cause and effect; if there's a hole in the ceiling, there will be debris on the ground under it. Simple stuff like that allows the player to psychologically get more immersed in the game as opposed to an environment where subtle things like that are missing and don't make sense.

I could write multiple walls of text going into even greater detail, but for now I think this will suffice Big Grin

I rate it 3 memes.
09-10-2012, 01:18 AM
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RE: [Work in Progress] An Unwelcome Guest - by Adny - 09-10-2012, 01:18 AM



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