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[Theory] Drastic dark areas?
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SCAN ME!

Posts: 3,456
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#9
RE: [Theory] Drastic dark areas?

I've done something like this for the Sanity Game. In the last area of the map, if you were to stand still in the graveyard, you can literally see the "darkness" closing in. I achieve this by adjusting the global fog properties every second.

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(This post was last modified: 10-09-2012, 10:13 AM by Your Computer.)
10-09-2012, 10:12 AM
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Messages In This Thread
[Theory] Drastic dark areas? - by Damascus - 10-09-2012, 08:37 AM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 08:40 AM
RE: [Theory] Drastic dark areas? - by Damascus - 10-09-2012, 08:44 AM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 08:48 AM
RE: [Theory] Drastic dark areas? - by Damascus - 10-09-2012, 07:39 PM
RE: [Theory] Drastic dark areas? - by Dutton - 10-09-2012, 09:31 AM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 01:33 PM
RE: [Theory] Drastic dark areas? - by Steve - 10-09-2012, 02:27 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 05:08 PM
RE: [Theory] Drastic dark areas? - by Your Computer - 10-09-2012, 10:12 AM
RE: [Theory] Drastic dark areas? - by Robby - 10-09-2012, 07:41 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 07:45 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-14-2012, 09:55 AM
RE: [Theory] Drastic dark areas? - by Damascus - 10-14-2012, 08:37 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-15-2012, 12:05 PM
RE: [Theory] Drastic dark areas? - by Wapez - 10-15-2012, 03:21 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-15-2012, 05:50 PM
RE: [Theory] Drastic dark areas? - by Wapez - 10-15-2012, 08:43 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-15-2012, 09:02 PM



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