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[Theory] Drastic dark areas?
The chaser Offline
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Posts: 2,486
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#18
RE: [Theory] Drastic dark areas?

Or... you can do 2 things:

1: Fading out, changing the global fog and fading in. (Meh.)

2: Creating particle systems at entities (like sewer_fog) with black color, and, slowly, making them so they get close to the player (with timers). So, making more areas, if you get nearer to the darkness, you die. (I love this one)

My dream is to be a film director, so I always get more and more evil ideas for the horror genre Angel
If you need help with ideas, tell me, Damascus.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
10-15-2012, 12:05 PM
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Messages In This Thread
[Theory] Drastic dark areas? - by Damascus - 10-09-2012, 08:37 AM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 08:40 AM
RE: [Theory] Drastic dark areas? - by Damascus - 10-09-2012, 08:44 AM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 08:48 AM
RE: [Theory] Drastic dark areas? - by Damascus - 10-09-2012, 07:39 PM
RE: [Theory] Drastic dark areas? - by Dutton - 10-09-2012, 09:31 AM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 01:33 PM
RE: [Theory] Drastic dark areas? - by Steve - 10-09-2012, 02:27 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 05:08 PM
RE: [Theory] Drastic dark areas? - by Robby - 10-09-2012, 07:41 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-09-2012, 07:45 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-14-2012, 09:55 AM
RE: [Theory] Drastic dark areas? - by Damascus - 10-14-2012, 08:37 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-15-2012, 12:05 PM
RE: [Theory] Drastic dark areas? - by Wapez - 10-15-2012, 03:21 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-15-2012, 05:50 PM
RE: [Theory] Drastic dark areas? - by Wapez - 10-15-2012, 08:43 PM
RE: [Theory] Drastic dark areas? - by The chaser - 10-15-2012, 09:02 PM



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