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Scripting Languages
eliasfrost Offline
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#10
RE: Scripting Languages

Buy a book, they are pretty cheap. And start reading up the absolute basics before you start coding games (even simple ones) because when you have the understanding, it's easier to absorb the information and knowledge the game design articles/books/tutorials provide. I made that mistake when I started coding a loooong time ago, I was too eager to make games that I forgot to learn how programming languages actually work, the biggest mistake of my life and I ended up drawing things for people instead (slight exaggeration).

I would say start with C++, because the information that you can found is immense. It's debatable but I always found it hard to find beginner info and books for other languages than C++ (python might be an exception).

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02-12-2013, 05:11 PM
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Messages In This Thread
Scripting Languages - by wolfmaster1231 - 02-12-2013, 01:50 PM
RE: Scripting Languages - by PutraenusAlivius - 02-12-2013, 01:56 PM
RE: Scripting Languages - by wolfmaster1231 - 02-12-2013, 02:06 PM
RE: Scripting Languages - by The chaser - 02-12-2013, 02:21 PM
RE: Scripting Languages - by PutraenusAlivius - 02-12-2013, 02:26 PM
RE: Scripting Languages - by No Author - 02-12-2013, 02:28 PM
RE: Scripting Languages - by PutraenusAlivius - 02-12-2013, 03:02 PM
RE: Scripting Languages - by No Author - 02-12-2013, 03:16 PM
RE: Scripting Languages - by Ghieri - 02-12-2013, 04:51 PM
RE: Scripting Languages - by eliasfrost - 02-12-2013, 05:11 PM
RE: Scripting Languages - by nemesis567 - 02-12-2013, 05:17 PM
RE: Scripting Languages - by eliasfrost - 02-12-2013, 05:30 PM
RE: Scripting Languages - by Your Computer - 02-12-2013, 06:37 PM
RE: Scripting Languages - by eliasfrost - 02-12-2013, 06:42 PM
RE: Scripting Languages - by Bridge - 02-12-2013, 11:04 PM
RE: Scripting Languages - by Adrianis - 02-13-2013, 04:05 PM



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