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[SCRIPT] Running a script when attacked
ClayPigeon Offline
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Posts: 214
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Joined: Mar 2012
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#5
RE: [SCRIPT] Running a script when attacked

Try setting the player's health to enourmous numbers before the hit.
Set up an area before the hit, when which he collides with, it sets his health to lets say... a billion, and another area on the actual floor, and when he hits it, it sets his health back to 100.
Not sure if the engine allows to set over 100 hp, though.
05-18-2013, 11:17 PM
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RE: [SCRIPT] Running a script when attacked - by ClayPigeon - 05-18-2013, 11:17 PM



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