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Help with mesh. Export from 3DS max to Amnesia model editor
PutraenusAlivius Offline
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#10
RE: Help with mesh. Export from 3DS max to Amnesia model editor

(09-08-2013, 10:03 PM)The Mug Wrote:
(09-08-2013, 02:18 PM)Traggey Wrote: First off, wrong forum, moved.

Secondly, you need to create a material file using the materialeditor, otherwise your model will not show up.

wrong, all that is required is the collada and the texture, the material file will be automatically generated if the model was exported properly.

PLOT TWIST
You're the one who's wrong here. Yeah you are correct that you need the COLLADA and Texture, but you have to generate the material file from the Material Editor too.

Alternatively, you can generate a .mat file by opening the model up in the Model Viewer.

"Veni, vidi, vici."
"I came, I saw, I conquered."
09-08-2013, 11:35 PM
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RE: Help with mesh. Export from 3DS max to Amnesia model editor - by PutraenusAlivius - 09-08-2013, 11:35 PM



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