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How do you work?
CarnivorousJelly Offline
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Posts: 1,196
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#5
RE: How do you work?

Ooh, this thread could be really interesting :D

I started modding for fun. I downloaded the development suite... 2 years ago (I think) shortly after ATDD was released. My friends had mentioned that they wanted to play custom stories and I suggested that we made one together. That never happened, but I made (an awful) one anyways. I couldn't figure out scripting, so I have up and forgot about the development kit until Christmas break last year when I was really bored.

The story for my CS wasn't fully developed when I started mapping, and it changed with almost every map, but the characters I wanted to include never changed - they just developed around the story. If I made a second story based on my initial planning, it wouldn't be even remotely similar to Lucid.

1. Do you listen to any music when making a CS, if you do, what kind of music?
I have a lot of music that I listen to. Usually it's either a playlist of assorted soundtracks by Hans Zimmer or my entire iPod goes on shuffle (iPod has everything from classical to heavy metal).

2. How often does your development stop or pause?
From my experience so far, it pauses on a monthly bases, usually when I get really busy - like the beginning of September when school started - or if I'm working on a section that doesn't feel like progress (such as writing the .lang file).

3. How often do you work on your project? 2h a day? 2h a week?
Over breaks when I don't have school/work, anywhere from 2 to 5 hours a day. Otherwise I'm limited to about 5 hours a week at the most.

4. Do you have any unreleased, private CS done or full conversion?
I have the first CS I ever made, which has awful mapping and no script. I wouldn't release it even if you paid me.

5. Which kind of problems appear most often to you?
I get stuck on the script, usually because I have (what I think are) awesome ideas, but no idea how to actually execute them. If not that, then the initial planning of maps (awesome ideas in my head that don't end up workin out) or the very last bits of mapping (detail work).

6. Have you ever stopped caring at some point or thought about making a non serious or a complete cliche CS?
Yeah but I would be really mad at myself if I did that to the CS I'm working on right now.

[Image: quote_by_rueppells_fox-d9ciupp.png]
09-19-2013, 02:20 PM
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Messages In This Thread
How do you work? - by Nice - 09-19-2013, 09:29 AM
RE: How do you work? - by Karba - 09-19-2013, 10:19 AM
RE: How do you work? - by PutraenusAlivius - 09-19-2013, 02:00 PM
RE: How do you work? - by The chaser - 09-19-2013, 02:01 PM
RE: How do you work? - by CarnivorousJelly - 09-19-2013, 02:20 PM
RE: How do you work? - by FlawlessHappiness - 09-19-2013, 02:47 PM
RE: How do you work? - by Nice - 09-19-2013, 03:14 PM
RE: How do you work? - by Daemian - 09-19-2013, 05:44 PM
RE: How do you work? - by DamnNoHtml - 09-19-2013, 06:41 PM
RE: How do you work? - by HumiliatioN - 09-20-2013, 03:08 PM
RE: How do you work? - by Acies - 09-20-2013, 07:02 PM
RE: How do you work? - by Kreekakon - 09-20-2013, 07:26 PM
RE: How do you work? - by Gilligan's Hell - 09-20-2013, 08:48 PM
RE: How do you work? - by 7heDubz - 09-20-2013, 09:32 PM
RE: How do you work? - by Alex Ros - 09-23-2013, 07:48 PM
RE: How do you work? - by LankySpankey103 - 09-24-2013, 04:03 PM
RE: How do you work? - by Red - 09-25-2013, 03:05 PM



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