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Saving the state of a map when leaving
MrBehemoth Offline
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#5
RE: Saving the state of a map when leaving

(07-28-2014, 01:38 AM)Carnivorous Jellybean Wrote: There were, however, some let's plays I've watched where it was a little bit immersion-breaking (specifically Daniel's Room in TDD, where you could trash the place, leave, then return to a less-trashed room afterwards - a lot of LPers went "wait what?").

This is very true of props, but I think burge is right about doors. I've also seen LPers walk into a reset door and... *gasp* "somebody's been through here while I was away!"

07-31-2014, 11:44 PM
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RE: Saving the state of a map when leaving - by MrBehemoth - 07-31-2014, 11:44 PM



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