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RandInt ?!
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
#2
RE: MudBox Export Issue

First of, no, there is no way of creating landscape masks for textures in HPL, you could paint the entire thing with a bunch of textures and bake them down into one texture, but that would result in terrible texture resolution, so when it comes to landscapes in HPL using only one material is the best way to go.

Also no, there is no way of creating a body for it in maya.
(This post was last modified: 07-05-2015, 09:37 PM by Traggey.)
07-05-2015, 09:35 PM
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Messages In This Thread
RandInt ?! - by Amnesiaplayer - 07-05-2015, 08:01 PM
RE: MudBox Export Issue - by Traggey - 07-05-2015, 09:35 PM
RE: MudBox Export Issue - by Amnesiaplayer - 07-05-2015, 09:46 PM
RE: MudBox Export Issue - by Traggey - 07-05-2015, 10:00 PM
RE: MudBox Export Issue - by Amnesiaplayer - 07-05-2015, 10:04 PM
RE: MudBox Export Issue - by Traggey - 07-05-2015, 10:06 PM
RE: MudBox Export Issue - by Amnesiaplayer - 07-05-2015, 10:15 PM
RE: MudBox Export Issue - by Daemian - 07-06-2015, 01:38 PM
RE: MudBox Export Issue - by Amnesiaplayer - 07-06-2015, 01:59 PM
RE: RandInt ?! - by Daemian - 07-07-2015, 08:29 PM
RE: RandInt ?! - by Amnesiaplayer - 07-08-2015, 09:14 PM
RE: RandInt ?! - by Rahmerh - 07-08-2015, 09:16 PM
RE: RandInt ?! - by DnALANGE - 07-08-2015, 09:17 PM
RE: RandInt ?! - by Amnesiaplayer - 07-08-2015, 09:42 PM
RE: RandInt ?! - by Romulator - 07-08-2015, 10:25 PM
RE: RandInt ?! - by Amnesiaplayer - 07-08-2015, 10:33 PM
RE: RandInt ?! - by Romulator - 07-08-2015, 10:39 PM
RE: RandInt ?! - by Amnesiaplayer - 07-08-2015, 10:44 PM
RE: RandInt ?! - by Mudbill - 07-09-2015, 12:54 PM



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