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Loading custom assets (graphics) into mod
Abion47 Offline
Senior Member

Posts: 369
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Joined: Oct 2015
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#2
RE: Loading custom assets (graphics) into mod

To clarify, are you adding those lines to your mod's resources file, or are you editing the existing SOMA resources file? And are you running your mod in the SomaDev.Bat or through the ModLauncher?

Also, I'm not 100% certain, but I'm pretty sure that when a non-script file gets loaded, it gets ignored if an asset of the same name already exists. Try renaming your updated security map to some other name. (Any particular reason you're trying to leave it as the same name?)
04-15-2016, 11:07 AM
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RE: Loading custom assets (graphics) into mod - by Abion47 - 04-15-2016, 11:07 AM



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