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Script Help Remove key after 3x uses
WALP Offline
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Posts: 1,221
Threads: 34
Joined: Aug 2012
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#2
RE: Remove key after 3x uses

I cant give you any specific code since I havent touched amnesia in a while but I would imagine you need a variable that keeps track of how many times the key was used, and a function that runs everytime you use the key on a door to check and add to the variable

something like this maybe

SetLocalVarInt("KeyAmountOfTimesUsed",0);

void keyondoor()
{
AddLocalVarInt("KeyAmountOfTimesUsed",1);

if(GetLocalVarInt("KeyAmountOfTimesUsed")) == 3)
{
//script to remove key from the inventory
}

}
(This post was last modified: 04-27-2016, 01:51 AM by WALP.)
04-27-2016, 01:51 AM
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Messages In This Thread
Remove key after 3x uses - by serbusfish - 04-26-2016, 10:30 PM
RE: Remove key after 3x uses - by WALP - 04-27-2016, 01:51 AM
RE: Remove key after 3x uses - by Daemian - 04-27-2016, 06:39 AM
RE: Remove key after 3x uses - by Spelos - 04-27-2016, 08:48 AM
RE: Remove key after 3x uses - by serbusfish - 05-05-2016, 12:29 PM
RE: Remove key after 3x uses - by WALP - 05-05-2016, 12:49 PM
RE: Remove key after 3x uses - by Darkfire - 05-06-2016, 02:46 PM
RE: Remove key after 3x uses - by serbusfish - 05-08-2016, 11:28 AM
RE: Remove key after 3x uses - by Spelos - 05-08-2016, 07:55 PM
RE: Remove key after 3x uses - by Mudbill - 05-08-2016, 10:33 PM
RE: Remove key after 3x uses - by Darkfire - 05-09-2016, 04:31 PM



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