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Light system (Point)
DIGI Byte Offline
Senior Member

Posts: 376
Threads: 20
Joined: Dec 2010
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#3
Solved: 8 Years, 3 Months, 1 Week ago RE: Light system (Point)

(01-02-2011, 02:02 AM)Spooder Wekd Wrote: In the developer commentary, they mentioned this was to cut down on shadow rendering, which allows the game to run better. I cannot remember how they said they worked around it though! Tongue

they shouldn't cast shadows, they should just not cast light in areas when something is blocking it

It needs to be fixed, one way or another
01-02-2011, 02:51 AM
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Messages In This Thread
Light system (Point) - by DIGI Byte - 01-01-2011, 03:08 PM
RE: Light system (Point) - by Spooder Wekd - 01-02-2011, 02:02 AM
RE: Light system (Point) - by DIGI Byte - 01-02-2011, 02:51 AM
RE: Light system (Point) - by Spooder Wekd - 01-02-2011, 04:18 AM
RE: Light system (Point) - by Sexbad - 01-02-2011, 03:04 AM
RE: Light system (Point) - by DIGI Byte - 01-02-2011, 03:11 AM



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