Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Question About pathnodes
Frontcannon Offline
Senior Member

Posts: 538
Threads: 10
Joined: Jul 2010
Reputation: 2
#4
RE: Question About pathnodes

I think the game 'delets' the pathnodes once the monster assigned to them has completed the path.

What I would do: make a CollideCallback at the end of the path for the monster, and when it collides with it the callback function restores the pathnodes again and spawns a new monster at the start.


╔═════════════════╗
☺ Smoke weed everyday ☺
╚═════════════════╝
01-28-2011, 01:43 PM
Find


Messages In This Thread
Question About pathnodes - by Crunchygoblin - 01-28-2011, 02:39 AM
RE: Question About pathnodes - by Shev - 01-28-2011, 03:20 AM
RE: Question About pathnodes - by Vradcly - 01-28-2011, 10:57 AM
RE: Question About pathnodes - by theDARKW0LF - 01-28-2011, 10:41 PM
RE: Question About pathnodes - by Frontcannon - 01-28-2011, 01:43 PM
RE: Question About pathnodes - by Crunchygoblin - 01-28-2011, 09:21 PM
RE: Question About pathnodes - by Frontcannon - 01-28-2011, 10:24 PM
RE: Question About pathnodes - by Vradcly - 01-30-2011, 01:25 AM



Users browsing this thread: 1 Guest(s)