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[solved]Penumbra "crashes" on Startup
Urkle Offline
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#2
Solved: 8 Years, 1 Month, 3 Weeks ago RE: Penumbra "crashes" on Startup

-=ASH=- Wrote:Hello today i installed the Demo and it did not run Sad
It shows a black screen and then the following message
Quote:Error!
Your graphics card does not support enough texture units!
I am running a 64Bit Debian System with a GeForce 6600GT
Driver version 1.0-9755
Kernel 2.6.21-1-amd64
Max texture image units: 32889
  Max texture coord units: 140423080
  Two sided stencil: 0
  Vertex Buffer Object: 0
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 0
  Vertex Program: 1
  Fragment Program: 1
  NV Register Combiners: 0
  NV Register Combiners Stages: 8
  ATI Fragment Shader: 0
Any hints?

Thx Heiko

That does not look correct for an nvidia 6600 (which is what I have).
my 660 shows
Max texture image units: 16
  Max texture coord units: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Vertex Program: 1
  Fragment Program: 1
  NV Register Combiners: 1
  NV Register Combiners Stages: 8
  ATI Fragment Shader: 0

Did you install the 32-bit compatability libs from the nvidia drivers? As it looks like it maybe finding the software GL driver and you forgot to install the 32-bit nvidia libs..

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
05-24-2007, 04:10 PM
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