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How to make a memo appear on item pickup?
MissMarilynn Offline
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Posts: 77
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Joined: Oct 2011
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#5
RE: How to make a memo appear on item pickup?

(10-20-2011, 07:27 PM)Elven Wrote: No. AddEntityCollide is when 2 things collide. Player or area. Picking up item is picking it up, not colliding with it Smile.

void SetEntityCallbackFunc(string& asName, string& asCallback);
   Calls a function when the player interacts with a certain entity.
  Callback syntax: void MyFunc(string &in asEntity, string &in type)
  Type depends on entity type and includes: “OnPickup”, “Break”, “OnIgnite”, etc
*facepalm* I feel stupid Tongue
10-20-2011, 08:25 PM
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RE: How to make a memo appear on item pickup? - by MissMarilynn - 10-20-2011, 08:25 PM



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