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Mac OS X Demo Now Available: Version 1.0.679 (Beta 2)
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#20
RE: Mac OS X Demo Now Available (Beta 1)

Hi all, saw this on IMG and thought I give it a try. Unfortunately, I couldn't go very far, but from what little I managed to play - this is an awesome game! OK, here's my problem, this is after I exit the ship in the beginning and trudge through the snow (great snow, btw), find the hatch, open the hatch, go down the ladder: The screen goes black, I hear the hatch closing and other noises, than the game freezes; no keyboard commands or mouse control. I've had to force quit a couple of times (it's always in that same area). Any ideas? Am I just doing something wrong? Not patient enough? :-D

My machine is a Powerbook G4 1.33 mhz, 768 megs of ram, using a GeForce FX Go5200 with 64 megs vram.

Here's the log. Thanks for any help you have.

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 8
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG ERROR : The compile returned an error.
-----------------------------------
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
-----------------------------------
Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open audio device... Success!
Device name:
OpenAL Version Supported: 1.1
Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Initializing Penumbra: Overture Episode 1
Version $Rev: 596 $
Date $Date: 2007-05-28 17:07:09 -0400 (Mon, 28 May 2007) $
Checking Supported Profiles
Profile CG_PROFILE_FP20 is supported
Profile CG_PROFILE_ARBVP1 is supported
Profile CG_PROFILE_ARBFP1 is supported
Trying to load vertex program!
Success!
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'data/level01_01_outside.dae' took: 461 ms
Start Num Of: 62
Start Num Of: 4
WARNING: Could not find language file category ''
Loading collada for 'data/level01_02_mine_entrance.dae' took: 924 ms
ERROR: Couldn't find particle system file 'particle_dust.ps'
ERROR: Couldn't create particle system 'sust01' of type 'particle_dust'
ERROR: Couldn't find particle system file 'dust_sust01.ps'
ERROR: Couldn't create particle system 'particle' of type 'dust_sust01'
ERROR: Couldn't load particle system 'particle' with type 'dust_sust01'
Start Num Of: 117
Start Num Of: 10
Loading map 'level01_02_mine_entrance.dae' took: 4297 ms
06-05-2007, 06:56 AM
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Messages In This Thread
Mac Issues - by Kallas - 06-03-2007, 12:17 PM
It fried my Keyboard - by Logn - 06-05-2007, 07:54 PM
Mac demo - by rhywun - 08-01-2007, 06:17 PM



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