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Using Blender 2.5 or 2.6 to make models
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SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
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#4
RE: Using Blender 2.5 or 2.6 to make models

Every single entity and object shown here has been made in either Blender 2.57, 2.59 or 2.6: http://www.frictionalgames.com/forum/thread-10227.html

I do feel the support for Blender COLLADA needs to be fixed in Amnesia itself to compensate for the way Blender does things. Blender COLLADA support has improved greatly since 2.57. I have examined both Blender 2.6 and Maya (2011) entities and there is literally very little difference between the two, to the point of claiming insignificant difference. Yet, armatures made in Blender fail anyway.

I'm sure i provided everything in the Wiki to make an entity and static object work, though armatures are still faulty, but i don't feel is entirely Blender's fault for armatures.

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(This post was last modified: 12-07-2011, 04:13 PM by Your Computer.)
12-07-2011, 04:13 PM
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Messages In This Thread
Using Blender 2.5 or 2.6 to make models - by jens - 12-07-2011, 02:19 PM
RE: Using Blender 2.5 or 2.6 to make models - by Your Computer - 12-07-2011, 04:13 PM



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