Huge improvement from the demo (obviously) but I still think it is quite bad. Here's my "review". If you haven't played the map yet, play it first.
Spoiler below!
• The mapping isn't great, but there is quite a bit of rooms to search to make up for those small problems.
• Seriously, please use some more variation when spawning enemies, more than half of all enemies were spawned by picking up items.
• When unlocking a door with a padlock, you usually use the key on the padlock itself instead of the door it is attached to, so first I thought the key was for another door until I tried using it on the gate itself, so I recommend making the padlock disappear by using the key on the padlock itself.
• There is one room (can't remember what the area / level was called) where there was a room without walls etc, pretty much an unfinished room.
• One good scare was the one in the room where there was a key on a bed. I was not expecting that and I didn't understand how he spawned. I'm assuming it was a timer after entering the room, cause he appeared before I picked up the key and not immediately when I moved the bed, so good work on that.
• Another thing is to lock the levers after using them, otherwise it may be a bit confusing.
• In "Mom's Room" the grunt only has two waypoints, perhaps you should change that so there is actually a way to get past him.
• In "Mom's Room" there is also one of those weird cylinder things that makes the screen go white and usually display some text, but there's no text. May I ask why you have that there?
All in all, a decent map but needs quite a bit of polishing and changes. You have potential though, and I do encourage you to make more.