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Enemy Trigger problems
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#2
RE: Enemy Trigger problems

You're not closing the parameters of your functions. You need BOTH "{" and "}" this at the end of the function.

for example:

void OnStart( )
{
//Item & Interaction Callbacks
SetEntityCallbackFunc("key_tomb_1", "StartGrunt_1");
}
01-01-2012, 07:46 PM
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Messages In This Thread
Enemy Trigger problems - by omiwrench8k - 01-01-2012, 07:20 PM
RE: Enemy Trigger problems - by Statyk - 01-01-2012, 07:46 PM
RE: Enemy Trigger problems - by omiwrench8k - 01-01-2012, 08:12 PM
RE: Enemy Trigger problems - by Your Computer - 01-01-2012, 08:23 PM
RE: Enemy Trigger problems - by omiwrench8k - 01-01-2012, 09:16 PM
RE: Enemy Trigger problems - by Your Computer - 01-01-2012, 09:34 PM
RE: Enemy Trigger problems - by omiwrench8k - 01-01-2012, 10:03 PM



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