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Sounds...
tklamka Offline
Junior Member

Posts: 11
Threads: 5
Joined: Dec 2010
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#1
Sounds...

How do the sounds work ? Even though there is no mistake in the script, some sounds get played, and some do not.

Eg., the line

PlaySoundAtEntity("", "23_saw2.snt", "Player", 0, false); does not work, but

PlaySoundAtEntity("", "pickaxe_hit.snt", "Player", 0, false); does work.


is there any rule in using sounds ? maybe som can not be played on " Player " ?

Any ideas ?
01-11-2012, 08:17 PM
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Messages In This Thread
Sounds... - by tklamka - 01-11-2012, 08:17 PM
RE: Sounds... - by Tanshaydar - 01-11-2012, 09:25 PM
RE: Sounds... - by Statyk - 01-11-2012, 09:35 PM
RE: Sounds... - by tklamka - 01-11-2012, 10:21 PM
RE: Sounds... - by flamez3 - 01-12-2012, 02:20 AM
RE: Sounds... - by tklamka - 01-12-2012, 03:45 PM
RE: Sounds... - by Inurias - 01-12-2012, 04:04 PM



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