The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A reminder about mattresses.
lamb Offline
Junior Member

Posts: 6
Threads: 4
Joined: Jan 2012
Reputation: 0
#1
A reminder about mattresses.

As an avid custom story player, I have to say this: Don't use the mattress object in your custom stories. You can't ever move them without serious glitching. They always cause problems everywhere, sometimes even if you don't come near one. I've had the entire game freeze because of mattresses. I've had giant mattress walls build everywhere because of a single mattress. They freak out and fly into the walls. They break reality.
If you think you need it for a prison cell or something, you don't. Just use the wooden bed frame.

If you see a mattress, don't come close to it. You might accidentally touch it. If you do, may God have mercy on your soul.
01-24-2012, 11:44 AM
Find


Messages In This Thread
A reminder about mattresses. - by lamb - 01-24-2012, 11:44 AM
RE: A reminder about mattresses. - by Statyk - 01-24-2012, 04:14 PM
RE: A reminder about mattresses. - by Prelauncher - 01-24-2012, 06:28 PM
RE: A reminder about mattresses. - by jens - 01-25-2012, 08:47 AM
RE: A reminder about mattresses. - by Statyk - 01-25-2012, 04:52 PM
RE: A reminder about mattresses. - by BlueFury - 01-25-2012, 09:18 PM
RE: A reminder about mattresses. - by GrAVit - 01-26-2012, 11:30 PM
RE: A reminder about mattresses. - by Quotentote - 01-27-2012, 09:36 AM



Users browsing this thread: 1 Guest(s)