Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 13 Vote(s) - 4.69 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[RELEASE][FIXED]Deterioration - Total Conversion
Streetboat Offline
Posting Freak

Posts: 1,099
Threads: 40
Joined: Mar 2011
Reputation: 56
#24
RE: [RELEASE]Deterioration - Total Conversion

(02-09-2012, 04:45 PM)Elven Wrote:
Spoiler below!
I mean, i hold lantern all the time and it still falls down... I would say more like that might be bug...

Can you tell me where drill parts are? I have found 2 so far...
Spoiler below!
You were correct, there was an incorrectly named timer that was supposed to be removed. It's really minor, however, as that only affects that one level. Whenever you leave that level, the timer will be removed anyways. As for the other drill parts, I can give you hints, but I won't just outright tell you. The two pieces that aren't in your room are scattered in areas of the house where it would make a fair amount of sense for utilities to be placed. Where else have you seen tools and the like placed around?

[Image: signature-2.png]
(This post was last modified: 02-09-2012, 04:53 PM by Streetboat.)
02-09-2012, 04:53 PM
Find


Messages In This Thread
RE: [RELEASE]Deterioration - Total Conversion - by Streetboat - 02-09-2012, 04:53 PM



Users browsing this thread: 1 Guest(s)