Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Level Editor Help Door set to locked, still unlocked.
ClayPigeon Offline
Member

Posts: 214
Threads: 13
Joined: Mar 2012
Reputation: 8
#2
RE: Door set to locked, still unlocked.

What is the problem? I don't get it... If the problem is that the door is not unlocked, try this:

void KeyOnDoor(string &in item, string &in door)
{
SetSwingDoorLocked(door, false, true);
PlaySoundAtEntity("", "unlock_door", door, 0, false);
RemoveItem(item);
}

Copy it as it is and don't change anything, tell me if it's unlocking now.
03-15-2012, 02:34 PM
Find


Messages In This Thread
Door set to locked, still unlocked. - by Asaratha - 03-15-2012, 02:28 PM
RE: Door set to locked, still unlocked. - by ClayPigeon - 03-15-2012, 02:34 PM



Users browsing this thread: 1 Guest(s)