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Script if not looking
Sazureth Offline
Junior Member

Posts: 20
Threads: 8
Joined: Jan 2012
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#5
RE: Script if not looking

(04-26-2012, 07:38 AM)Your Computer Wrote: Have you ever considered keeping track of whether or not the player is looking at the area with either a local map variable or a global script variable?
..And how would that be possible? Is there a faster way than having a timer function to check it every second?

04-27-2012, 06:32 PM
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Messages In This Thread
Script if not looking - by Damascus - 04-26-2012, 07:09 AM
RE: Script if not looking - by Your Computer - 04-26-2012, 07:38 AM
RE: Script if not looking - by Sazureth - 04-27-2012, 06:32 PM
RE: Script if not looking - by DRedshot - 04-27-2012, 06:35 PM
RE: Script if not looking - by Damascus - 04-26-2012, 08:13 AM
RE: Script if not looking - by DRedshot - 04-27-2012, 06:13 PM
RE: Script if not looking - by Homicide13 - 04-27-2012, 06:41 PM



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