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HELP IMMEDIATELY!
FragdaddyXXL Offline
Member

Posts: 136
Threads: 20
Joined: Apr 2012
Reputation: 7
#6
RE: HELP IMMEDIATELY!

Perhaps use this?
void SetEntityCallbackFunc(string& asName, string& asCallback);

Calls a function when the player interacts with a certain entity.
Callback syntax: void MyFunc(string &in asEntity, string &in type)
Type depends on entity type and includes: “OnPickup”, “Break”, “OnIgnite”, etc

Just a shot in the dark, but the type might be "OnClimb". Not that it's too critical, though.


Disregard this post.


Dark Seclusion Here
(This post was last modified: 04-30-2012, 01:48 PM by FragdaddyXXL.)
04-30-2012, 01:46 PM
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Messages In This Thread
HELP IMMEDIATELY! - by P44RTHURN4X - 04-29-2012, 07:17 PM
RE: HELP IMMEDIATELY! - by spukrian - 04-29-2012, 07:32 PM
RE: HELP IMMEDIATELY! - by Your Computer - 04-29-2012, 09:54 PM
RE: HELP IMMEDIATELY! - by Oscar House - 04-29-2012, 09:32 PM
RE: HELP IMMEDIATELY! - by P44RTHURN4X - 04-30-2012, 12:14 PM
RE: HELP IMMEDIATELY! - by FragdaddyXXL - 04-30-2012, 01:46 PM



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