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Another script with levers
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WLN73 Offline
Junior Member

Posts: 10
Threads: 3
Joined: Apr 2012
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#4
RE: Another script with levers

...ew....i resolved half problem...im put the "Callback" and the "SetEntityInteractionDisabled" ON START void .... and now working..............BUT......and i say....but...... I have to set the lever to OFF in the game ....ew.... Instead I want is already OFF automatically when the level start ... Sad ...

Edit......

I've resolved the other half problem Big Grin
Putted this in the START:

SetLeverStuckState("switch1", -1, true);
(This post was last modified: 04-30-2012, 07:02 AM by WLN73.)
04-30-2012, 06:29 AM
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Messages In This Thread
Another script with levers - by WLN73 - 04-30-2012, 01:06 AM
RE: Another script with levers - by Rapture - 04-30-2012, 01:22 AM
RE: Another script with levers - by WLN73 - 04-30-2012, 01:39 AM
RE: Another script with levers - by WLN73 - 04-30-2012, 06:29 AM



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