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Patrolling issue
Manbearpig116 Offline
Junior Member

Posts: 9
Threads: 4
Joined: Apr 2012
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#4
RE: Patrolling issue

(04-30-2012, 07:59 PM)narutohokager Wrote: Hello

I already had this problem... This was not a problem of 0 time, But because you put too much pathnode.

If during the map will have one corridor, avoid putting much pathnodes, put in a long corridor to 2-3 pathnodes.
Try reducing the numbers of pathnodes, It's about what I did and my problem was resolved Wink
Infact, the monster every Pathnode, it stops for about 1 second, it's automatic
Actually changing it to 0.001 worked for me

05-02-2012, 03:50 PM
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Messages In This Thread
Patrolling issue - by Manbearpig116 - 04-30-2012, 07:50 PM
RE: Patrolling issue - by Your Computer - 04-30-2012, 07:51 PM
RE: Patrolling issue - by narutohokager - 04-30-2012, 07:59 PM
RE: Patrolling issue - by Manbearpig116 - 05-02-2012, 03:50 PM



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