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Request WOW MODELS, FAILING WITH BONES AND ANIMATIONS
Traggey Offline
is mildly amused

Posts: 3,257
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RE: WOW MODELS, FAILING WITH BONES AND ANIMATIONS

(05-14-2012, 08:06 PM)ari Wrote: Hello there, i am a beginner of making custom stories and i just learned how to import models from World of Warcraft into Amnesia, by first exporting them from wow model viewer inte milkshape, and then exporting them into 3ds max, adding textures to them and exporting tem into de .dae format so i can open dem in model editor. but i still have some problems creating bones and animations to them, so if someone could link either a good toutorial or write a step by step toutorial how to make bones/skeletons and animations that would be a huge help! Undecided
First off I've got to say I don't aprove of ripping models from other games to use mods.

Secondly, it seems that there is no current way of getting animations properly working withing HPL2 from 3D's max due to Collada export problems.
05-14-2012, 08:08 PM
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RE: WOW MODELS, FAILING WITH BONES AND ANIMATIONS - by Traggey - 05-14-2012, 08:08 PM



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