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Brute collides area, Player changes level
MaZiCUT Offline
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Posts: 536
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Joined: Jun 2012
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#1
Music  Brute collides area, Player changes level

Hello i've been making quite the threads today but it is cause i am under heavy scripting of my custom story to make it as fun and enjoyable as possible.


Anyways i've set up pathnodes and an area called BruteCollides so the brute goes through it cause it's in his pathnode and when he collides i want the player to fade out into a black screen and then change level to a map called "Outside.map"




Thanks for reading and thanks for all the help i get





(This post was last modified: 06-09-2012, 12:35 PM by MaZiCUT.)
06-08-2012, 07:47 PM
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Brute collides area, Player changes level - by MaZiCUT - 06-08-2012, 07:47 PM



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