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Silent Hill 4: The Room
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Silent Hill 4: The Room

Has anyone here played the pc version of this game?

Great Idea, awesome story... Horrible Execution. I picked it up for my pc the other day. It looks okay, it's not pretty put you can tell it's a ps2 port. But see I can get over the bad graphics, because the art direction is brilliant.

My problem is like my problem with all console ports. Controls. I have never played the ps2 version of Silent Hill 4. But I can bet that it wasn't that difficult to control your guy. I've never understood why the developers of survival horror for console have insisted on horrible and akward camera angles... sure they look okay. But control falls apart when you are switching from back angles to above angles to third person. Why is it so hard to lock onto an enemy and stay with attacking him?

I loved most of the Resident Evils. I even bought a Game Cube just so I could get re4. I loved Silent Hill 1 & 2. But I always played them on the original consoles. Why is it so hard to break the camera angles when porting it? Make it a third person game... directly behind the character, or just over the shoulder.

I think thats why I like Penumbra so much. It doesn't try any tricks with cameras to induce the mood. It relies simply on fear of the unknown, and wondering how the hell a defenseless chump like you can survive if something does happen.

Now don't get me wrong I still like Survival Horror games, I just wont be playing them on my computer anymore until they get the freaking controls right. I'm hoping Alan Wake takes less of a camera angle point of control and is more PC friendly.

Sorry for the rant, but have any of you come across this problem? Or do any of you have any other complaints about the current crop of survival horror games?
06-27-2006, 02:39 PM


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Silent Hill 4: The Room - by Guest - 06-27-2006, 02:39 PM



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