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Please help me :(
pdkgaming Offline
Junior Member

Posts: 16
Threads: 3
Joined: Jun 2012
Reputation: 0
#1
Please help me :(

Hi all,

I'm making my first custom story now and im kinda stuck at scripting... I thought I knew pretty much already but I still seem to get stuck Sad

Here is my script for my map:


void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "playsound", true, 1);
AddUseItemCallback("StudyKey", "studykey_1", "mansion_2", "UsedKeyOnDoor", true);
SetEnemyIsHallucination("servant_grunt_1", true);
AddEntityCollideCallback("Player", "ScriptArea_2", "EnemyAppear", true, 1);
AddEntityCollideCallback("servant_grunt_1", "ScriptArea_3", "EnemyDisable", true, 1);
AddEntityCollideCallback("Player", "ScriptArea_4", "LookTimer", true, 1); // TROUBLE HERE?
}

void playsound(string &in asParent, string &in asChild, int alState)
{
PlayMusic("break_wood1.ogg", false, 1, 0, 1.0, false);
}

void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_2", false, true);
PlaySoundAtEntity("unlock_door.snt", "unlock_door", "mansion_2", 0.0f, false);
RemoveItem("studykey_1");
}

void EnemyAppear(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_1", true);
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 1, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0, "");
}

void EnemyDisable(string &in asParent, string &in asChild, int alState)
{
FadeEnemyToSmoke("servant_grunt_1", false);
}

// HAVING TROUBLE FROM HERE
// makes sure the player looks at Compound_5
void LookTimer(string &in asTimer)
{
AddTimer("LookAtEntity_1", 0, "LookAt_1");
}

// makes sure the player looks at chest_of_drawers_nice_broken_1
void Timer_1(string &in asTimer)
{
StopPlayerLookAt();
AddTimer("LookAtEntity_2", 1, "LookAt_2");
}

// makes sure the player looks at painting03_1
void Timer_2(string &in asTimer)
{
StopPlayerLookAt();
AddTimer("LookAtEntity_3", 1, "LookAt_3");
}

//LookTimer
void LookAt_1(string &in asEntity)
{
StartPlayerLookAt("Compound_5", 1, 1, "Timer_1");
}

// Timer_1
void LookAt_2(string &in asEntity)
{
StartPlayerLookAt("chest_of_drawers_nice_broken_1", 1, 1, "Timer_2");
}

// Timer_2
void LookAt_3(string &in asEntity)
{
StartPlayerLookAt("painting03_1", 1, 1, "Timer_3");
}

void OnLeave()
{

}

after the part that says "// HAVING TROUBLE FROM HERE" (obviously) I got stuck.. as well as the part at OnStart: "// TROUBLE HERE??" I want the player to look at 3 entities and then fall down as your sanity goes to 0. After that happened I want it to load a new map.. Though I didn't even got the player to look at certain entities... not any entity at all Sad Can someone please help me? Huh

I hope you guys can figure it out a bit..

Thanks! Big Grin

Map tester
CS creator (beginner)
Youtube:
http://www.youtube.com/pdkgaming
06-12-2012, 04:20 PM
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Messages In This Thread
Please help me :( - by pdkgaming - 06-12-2012, 04:20 PM
RE: Please help me :( - by Adny - 06-12-2012, 05:14 PM
RE: Please help me :( - by pdkgaming - 06-12-2012, 05:18 PM
RE: Please help me :( - by Science - 06-12-2012, 05:18 PM
RE: Please help me :( - by Adny - 06-12-2012, 05:22 PM
RE: Please help me :( - by pdkgaming - 06-12-2012, 05:48 PM
RE: Please help me :( - by Datguy5 - 06-12-2012, 06:15 PM
RE: Please help me :( - by pdkgaming - 06-12-2012, 06:18 PM
RE: Please help me :( - by Datguy5 - 06-12-2012, 06:19 PM
RE: Please help me :( - by pdkgaming - 06-12-2012, 06:20 PM
RE: Please help me :( - by Datguy5 - 06-12-2012, 06:22 PM
RE: Please help me :( - by pdkgaming - 06-12-2012, 06:26 PM
RE: Please help me :( - by Your Computer - 06-12-2012, 11:00 PM
RE: Please help me :( - by pdkgaming - 06-13-2012, 01:02 PM
RE: Please help me :( - by pdkgaming - 06-12-2012, 08:11 PM
RE: Please help me :( - by Adny - 06-12-2012, 10:50 PM
RE: Please help me :( - by pdkgaming - 06-13-2012, 09:00 PM
RE: Please help me :( - by GrAVit - 06-13-2012, 09:31 PM
RE: Please help me :( - by pdkgaming - 06-13-2012, 09:33 PM
RE: Please help me :( - by GrAVit - 06-13-2012, 09:46 PM
RE: Please help me :( - by pdkgaming - 06-13-2012, 09:47 PM
RE: Please help me :( - by GrAVit - 06-13-2012, 09:51 PM
RE: Please help me :( - by pdkgaming - 06-13-2012, 09:59 PM
RE: Please help me :( - by GrAVit - 06-13-2012, 10:45 PM
RE: Please help me :( - by pdkgaming - 06-14-2012, 07:01 PM
RE: Please help me :( - by GrAVit - 06-15-2012, 12:16 PM
RE: Please help me :( - by pdkgaming - 06-18-2012, 10:05 PM
RE: Please help me :( - by GrAVit - 06-19-2012, 01:57 PM



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