(06-22-2012, 01:00 PM)SiderealStop Wrote: I think this is really good. But, I do have to disagree with you on one point. Lightning.
The players usually know the basics of what attracts a creature, one being light. If you've got a fully lit room, dim but lit, that monster will see you and you have no dark corner to hide in. I think that's a lot more scary than darkness. Playing to a person's subconscious fears is the best way to go if you want a scare. Why are people afraid of the dark? They think a monster is going to jump out. But they aren't sure. You can get over jump scares easily and you know that in a bright place there's no where to hide.
I think I'd rather face a brute in a dark room than a grunt in a bright one. ^^
Anyway, just my opinion. Great job!
Well the thing is that I don't want to meet a brute or grunt in either dark or bright room, I want to meet a brute or a grunt in a room where the lighting is well made and realistic (preferably dark (not pitch black) since darkness = unknown and is scarier than the light) if you make a room with realistic and detailed lighting then it will add A LOT to the atmosphere