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Need help with this scripting.
EXAWOLT Offline
Member

Posts: 113
Threads: 14
Joined: Apr 2012
Reputation: 3
#11
RE: Need help with this scripting.

AddEntityCollideCallback("Player", "ScriptArea_1", "SetMonsterActive", false, 1);
!
false means that the area wont disappear after use
void SetMonsterActive(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("Monster", true);
}
///////////////
set the monster disabled in the level editor, and it will work!

simply nuff said




06-29-2012, 10:19 PM
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Messages In This Thread
Need help with this scripting. - by HoyChampoy - 06-29-2012, 07:18 PM
RE: Need help with this scripting. - by Cruzore - 06-29-2012, 07:22 PM
RE: Need help with this scripting. - by Cruzore - 06-29-2012, 07:47 PM
RE: Need help with this scripting. - by EXAWOLT - 06-29-2012, 07:48 PM
RE: Need help with this scripting. - by Cruzore - 06-29-2012, 07:51 PM
RE: Need help with this scripting. - by Cruzore - 06-29-2012, 08:06 PM
RE: Need help with this scripting. - by EXAWOLT - 06-29-2012, 10:19 PM
RE: Need help with this scripting. - by ApeCake - 06-29-2012, 10:24 PM
RE: Need help with this scripting. - by Cruzore - 06-29-2012, 11:57 PM
RE: Need help with this scripting. - by Cruzore - 06-30-2012, 12:04 AM
RE: Need help with this scripting. - by EXAWOLT - 06-30-2012, 12:05 AM
RE: Need help with this scripting. - by Cruzore - 06-30-2012, 12:05 AM
RE: Need help with this scripting. - by Cruzore - 06-30-2012, 12:16 AM
RE: Need help with this scripting. - by Cruzore - 06-30-2012, 12:43 AM



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