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Head collide
tratolak Offline
Junior Member

Posts: 16
Threads: 8
Joined: Jun 2012
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#1
Head collide

Hi

When i want to make a script which causes when head of the statue(knight) collides with area to do something, how do i do it? I already tried AddEntityCollideCallback("armour_nice_complete_1_Body_1", "ScriptArea_1", "secret", true, 1); but it doesn't do anything... do i have to do something in the Model editor?
(This post was last modified: 07-20-2012, 03:05 PM by tratolak.)
07-18-2012, 09:48 PM
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Messages In This Thread
Head collide - by tratolak - 07-18-2012, 09:48 PM
RE: Head collide - by palistov - 07-18-2012, 10:18 PM
RE: Head collide - by tratolak - 07-19-2012, 07:09 AM
RE: Head collide - by tratolak - 07-20-2012, 03:05 PM



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