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Alchemilla
Googolplex Offline
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Posts: 2,340
Threads: 246
Joined: Oct 2008
#6
RE: Alchemilla

The action events in form of monster attacks and combat are a general problem in all games.
There are so many good looking games, but always when the first monster came, it will look just like a standard hack fighting garbage.
That's a shame.
Some games could be so good if there would be no action fights, some animations are too fast and it will ruin all the atmospheric immersion to the environments.
This is why Amnesia is so great. A monster is not a typical computer enemy, it's really a part of panic.
Most games looks so beautyful, but when you have to fight, it will be ugly.
That's a general problem. Developers actually need to learn.
07-25-2012, 04:37 PM
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Messages In This Thread
Alchemilla - by Googolplex - 07-22-2012, 08:14 PM
RE: Alchemilla - by Sexbad - 07-22-2012, 08:44 PM
RE: Alchemilla - by Kman - 07-22-2012, 09:21 PM
RE: Alchemilla - by Sexbad - 07-23-2012, 01:09 AM
RE: Alchemilla - by Traggey - 07-23-2012, 11:26 AM
RE: Alchemilla - by Googolplex - 07-25-2012, 04:37 PM



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